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JOURNEY OF THE WHOS

To create a game comprising with an existing myths.

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As the foundation for my game, I elected to utilize the theme of winter mythical creatures. My research indicated that several games typically only feature a narrow assortment of such creatures. As a result, I opted to craft a game that encompasses a diverse collection of winter mythical creatures.

Subsequent to my research, I proceeded to categorize these creatures into two distinct groupings: good and evil. Following this categorization, I formulated three distinct iterations of the game concept and proceeded to playtest each one, culminating in the selection of the most effective iteration.

 

Font: PraterBlockFillPro, candara light 

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Ideation:
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GAME BOARD
PACKAGE 

The game board features a starting point and an endpoint, and players must reach the latter to win. Each player, referred to as a "who," is provided with a unique game piece. Rolling dice determines the number of spaces they move forward, with each space on the board presenting either a consequence (red) or an advantage (green) to the player who lands on it. The game concludes when the second last player reaches the endpoint.

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CARDS
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